Automation Workshop
In today’s lesson we looked at audio automation. This involves
taking a piece of sound and transforming it to give it more depth. Doing this
can help make an audio clips sound more 3D and life like compared to an
unedited clip. Today we covered 4 different tools in audition that allow us to
edit sound and change the way it’s perceived to the human ear. In my audition multi-track today I used a sound clip from my year 1 final major project. The clip
is just 1 person talking in to a mic in the recording studio located in the
college. I used this clip because it is of good quality and is easy to use with
the transformation I will be doing today. These 4 transformations are:
- Volume
- Pan
- Reverb - Dry and Wet
- EQ
I started the transformation by adjusting the volume. The raw
clip was quiet and nearly unnoticeable. I used the volume line to appropriately
adjust the volume to give the impression on a sound being close and getting
further away. See “Image 1” for example. After the volume had been adjusted appropriately,
I fixed the pan, this can be seen in “Image 2”, this is where audio starts to
feel more realistic and not like just a sound out of headphones. The pan gives
the impression of sound moving from 1 ear to the other. As if something is
going past you from 1 side to the other. “Image 3” displays the use of reverb
in audio. For this piece I used studio reverb out of all the subcategories this
time I felt the need to only use 2 as I was just experimenting with audio for
practice sake. The 2 channels of reverb I used were “Decay” and “Dry Output
Level”. These changed my audio and gave it more depth. This type of automation
is designed to make a sound feel like it is moving closer and further away,
making audio feel 3D and more realistic. I agree with what I experimented with,
I was successful in achieving this sound, however, I do feel as though I need
to practice more with this as I did not quite achieve the sound I would have
liked to. Finally in this editing workshop I added EQ. this adjusted the bass
and treble of the clip making it sound clearer and more appropriate for the environment
I was trying to edit it for. With EQ "Image 4" I also experimented with 2 versions so I could
have a try and play with the different sound adjustments. The 2 I chose to
experiment with on this occasion were “Master Gain” and “EQ Band 5 Band Width”.
These gave some interesting sounds that much like reverb I feel as though I would
have to experiment more with and learn about more to use with confidence in
further projects. Overall, today’s workshop in audition was very useful as I learnt
how I can make my sound in projects go further, bringing it to life with a more
realistic 3D effect. Although I will have to practice more with the techniques I
was taught about today, I will be trying to apply them more into future
projects to show my skills in audio and audio editing.
Image 1
Image 2
Image 3
Image 4
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